

When switching to Edit vertices mode, the Surface tool is also the default selection and it snaps vertex movement to the surface of your mesh. To return to the Surface tool, use shortcut SHIFT + W. However you can always switch to any of the other manipulators and adjust its translation (shortcut W), rotation (shortcut E) or scale (shortcut R). This allows you to move the image so it remains on the surface of your mesh at all times. When the new Warp layer is created, you will see that the Surface tool is automatically selected. Automatic placement with the Surface tool.You can also select this projection mode manually on any fill layer or effect without having to drag and drop an asset into the viewport. The layer has standard 3D projection mode controls, but also a new parameter Projection Depth which allows to set the depth of the warp projection (represented by green arrows as a visual queue). Once the layer is created, you will see that the new Warp projection is automatically selected. If your asset is not a material, a popup with inquire which channel you would like to assign it to. This projection allows to distort a texture or an image with the help of a deformation grid and controllable points.Ĭhoose a material, an alpha, a texture or a procedural from the Assets library, drag and drop onto the desired part of the mesh (shortcut ALT required for Materials). This release introduces the new 3D warp projection for fill layers and fill effects. Release date: 13 October 2021 Major features New warp projection Substance 3D Painter 7.3 brings new ways of texturing meshes with the new warp and cylinder projections for fill layers.
